/* (c) Magnus Auvinen. See licence.txt in the root of the distribution for more information. */
/* If you are missing that file, acquire a complete release at teeworlds.com.                */
#ifndef ENGINE_DEMO_H
#define ENGINE_DEMO_H

#include "kernel.h"

struct CDemoHeader
{
	unsigned char m_aMarker[7];
	unsigned char m_Version;
	char m_aNetversion[64];
	char m_aMapName[64];
	unsigned char m_aMapSize[4];
	unsigned char m_aMapCrc[4];
	char m_aType[8];
	char m_aLength[4];
	char m_aTimestamp[20];
};

class IDemoPlayer : public IInterface
{
	MACRO_INTERFACE("demoplayer", 0)
public:
	class CInfo
	{
	public:
		bool m_Paused;
		float m_Speed;

		int m_FirstTick;
		int m_CurrentTick;
		int m_LastTick;
	};

	enum
	{
		DEMOTYPE_INVALID=0,
		DEMOTYPE_CLIENT,
		DEMOTYPE_SERVER,
	};

	~IDemoPlayer() {}
	virtual void SetSpeed(float Speed) = 0;
	virtual int SetPos(float Precent) = 0;
	virtual void Pause() = 0;
	virtual void Unpause() = 0;
	virtual const CInfo *BaseInfo() const = 0;
	virtual char *GetDemoName() = 0;
	virtual bool GetDemoInfo(class IStorage *pStorage, const char *pFilename, int StorageType, CDemoHeader *pDemoHeader) const = 0;
	virtual int GetDemoType() const = 0;
};

class IDemoRecorder : public IInterface
{
	MACRO_INTERFACE("demorecorder", 0)
public:
	~IDemoRecorder() {}
	virtual bool IsRecording() const = 0;
	virtual int Stop() = 0;
	virtual int Length() const = 0;
};

#endif
